Hey ! I'm Mathieu,

Game Designer
Game Design
UX Design & Research
Level Design
Balancing
System Design
Content Design
Marketing
As a Game Designer, I take a highly analytical approach, prioritizing a deep understanding of the target audience.
I constantly seek the balance between efficiency and innovation. My goal is to maximize productivity and results, creating successful experiences while minimizing risks and time loss due to over-analysis.
Years of Game Design Studies
5+
Years of Game Design Studies
5+
Years of Game Design Studies
5+
Months Professional Experience
6+
Months Professional Experience
6+
Months Professional Experience
6+
Projects Completed
10+
Projects Completed
10+
Projects Completed
10+
Hours of Designing
4 700+
Hours of Designing
4 700+
Hours of Designing
4 700+
Rubika Supinfogame
12, Memory Lane
2025 | 1 year (9 members)
System Design
Puzzle Design
UX Design
Level Design
Producer
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
Rubika Supinfogame
Hubcap Fanatic
2024 | 4 months (6 members)
Game Design
System Design
UX Design
Environment Artist
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
Castaway with Michaël Stora
2023 | 2 weeks (3 members)
Lead Designer
Prototyping
Producing
Communication
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
The Harrel’s Manor with Cthulhu official license
2021 | 2 months (7 members)
Game Design
Producing
System Design
Communication
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Rubika Supinfogame
12, Memory Lane
2025 | 1 year (9 members)
System Design
Puzzle Design
UX Design
Level Design
Producer
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
Rubika Supinfogame
Hubcap Fanatic
2024 | 4 months (6 members)
Game Design
System Design
UX Design
Environment Artist
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
Castaway with Michaël Stora
2023 | 2 weeks (3 members)
Lead Designer
Prototyping
Producing
Communication
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
The Harrel’s Manor with Cthulhu official license
2021 | 2 months (7 members)
Game Design
Producing
System Design
Communication
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Rubika Supinfogame
12, Memory Lane
2025 | 1 year (9 members)
System Design
Puzzle Design
UX Design
Level Design
Producer
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
Rubika Supinfogame
Hubcap Fanatic
2024 | 4 months (6 members)
Game Design
System Design
UX Design
Environment Artist
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
Castaway with Michaël Stora
2023 | 2 weeks (3 members)
Lead Designer
Prototyping
Producing
Communication
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
The Harrel’s Manor with Cthulhu official license
2021 | 2 months (7 members)
Game Design
Producing
System Design
Communication
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Rubika Supinfogame
12, Memory Lane
2025 | 1 year (9 members)
System Design
Puzzle Design
UX Design
Level Design
Producer
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
Rubika Supinfogame
Hubcap Fanatic
2024 | 4 months (6 members)
Game Design
System Design
UX Design
Environment Artist
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
Castaway with Michaël Stora
2023 | 2 weeks (3 members)
Lead Designer
Prototyping
Producing
Communication
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Rubika Supinfogame
The Harrel’s Manor with Cthulhu official license
2021 | 2 months (7 members)
Game Design
Producing
System Design
Communication
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
I am available for Internship/Work
Looking for a 6 month internship in game design starting in June 2025
m.cabot@rubika-edu.com
Phone
+33 06 34 50 67 83
I am available for Internship/Work
Looking for a 6 month internship in game design starting in June 2025
m.cabot@rubika-edu.com
Phone
+33 06 34 50 67 83
I am available for Internship/Work
Looking for a 6 month internship in game design starting in June 2025
m.cabot@rubika-edu.com
Phone
+33 06 34 50 67 83