Hello, I'm Mathieu👋

Game designer focused on logical solutions

About

I'm a Game Designer driven by Passion and Precision

With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.

Years of Studies

5+

Months Work Experience

6+

Projects Completed

10+

Hours of Designing

6,300+

Career

This Is my Career

generalist game designer

Maracas Studio

Jun 2024 - Sept 2024 | 4 mouths

As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.

Create new features for two games

Work on two game concepts simultaneously and manage time according to deadlines

Create multiple game levels while respecting design intentions

Organize playtests and collect data to balance the game

Studio Creation

Opaque Studio

July 2024 - Now

Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.

Develop an effective commercial strategy

Successfully manage a team over the long term

Take on the role of Game Director while adhering to constraints

Conduct user research to drive design decisions

QA Tester volunteer

Ubisoft Annecy

2022 - 2023 | 1 year

As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.

Test and analyze a game

Write test reports

Suggest improvements while respecting the initial design

Communicate with developers to report bugs

Freelance 3D Artist

Fiverr

2022 - 2023 | 1 year

I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.

Create models with different levels of detail (LoD)

Apply textures to models

Be active on social media to increase visibility

Meet deadlines and rendering expectations


Education

And this is my Education

October 2023 - JUNE 2025

Master's degree | Game Director, Design & Management

Supinfogame Rubika - Valenciennes

Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).

october 2019 - JUNE 2022

Bachelor’s degree | Game Design, Production & Art

ESMA - Rennes

Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.

SEPTEMBER 2018 - JUNE 2019

PREPA Creative | Intensive preparatory school in Art

ESAD - Orléans

The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.

SEPTEMBER 2016 - JUNE 2018

Baccalaureate of Commerce | Management, business, sales, law & finance

Jean-Lurçat High School - Orléans

This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.

SEPTEMBER 2016 - JUNE 2017

BEP Customer Relations | Customer relations, business creation & services

Jean-Lurçat High School - Orléans

The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.

Projects

Here are just a few Projects

12 Memory Lane

RUBIKA Supinfogame

2024 - Now

12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.

HUBCAP FANATIC

RUBIKA Supinfogame

2024 | 6 months

Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.

Castaway with Michaël Stora 

RUBIKA Supinfogame

2023 | 2 weeks

Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.

The Harrel's Manor

ESMA Rennes

2021 | 4 months

The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.

Skills

My acquired Hard Skills

80%

System Design

92%

Conception

84%

Balancing

90%

Level Design

98%

UX Design & Research

72%

Content Design

81%

3C

61%

Narrative Design

80%

Puzzle Design

75%

Combat Design

80%

Documentation

85%

Producing

Softwares

My acquired Softwares

Figma

InDesign

Photoshop

Illustrator

Tableau Software

Generative AI

Jira & Confluance

3DS Max

Unity

Unreal Engine

Hello, I'm Mathieu👋

Game designer focused on logical solutions

About

I'm a Game Designer driven by Passion and Precision

With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.

Years of Studies

5+

Months Work Experience

6+

Projects Completed

10+

Hours of Designing

6,300+

Career

This Is my Career

generalist game designer

Maracas Studio

Jun 2024 - Sept 2024 | 4 mouths

As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.

Create new features for two games

Work on two game concepts simultaneously and manage time according to deadlines

Create multiple game levels while respecting design intentions

Organize playtests and collect data to balance the game

Studio Creation

Opaque Studio

July 2024 - Now

Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.

Develop an effective commercial strategy

Successfully manage a team over the long term

Take on the role of Game Director while adhering to constraints

Conduct user research to drive design decisions

QA Tester volunteer

Ubisoft Annecy

2022 - 2023 | 1 year

As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.

Test and analyze a game

Write test reports

Suggest improvements while respecting the initial design

Communicate with developers to report bugs

Freelance 3D Artist

Fiverr

2022 - 2023 | 1 year

I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.

Create models with different levels of detail (LoD)

Apply textures to models

Be active on social media to increase visibility

Meet deadlines and rendering expectations


Education

And this is my Education

October 2023 - JUNE 2025

Master's degree | Game Director, Design & Management

Supinfogame Rubika - Valenciennes

Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).

october 2019 - JUNE 2022

Bachelor’s degree | Game Design, Production & Art

ESMA - Rennes

Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.

SEPTEMBER 2018 - JUNE 2019

PREPA Creative | Intensive preparatory school in Art

ESAD - Orléans

The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.

SEPTEMBER 2016 - JUNE 2018

Baccalaureate of Commerce | Management, business, sales, law & finance

Jean-Lurçat High School - Orléans

This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.

SEPTEMBER 2016 - JUNE 2017

BEP Customer Relations | Customer relations, business creation & services

Jean-Lurçat High School - Orléans

The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.

Projects

Here are just a few Projects

12 Memory Lane

RUBIKA Supinfogame

2024 - Now

12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.

HUBCAP FANATIC

RUBIKA Supinfogame

2024 | 6 months

Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.

Castaway with Michaël Stora 

RUBIKA Supinfogame

2023 | 2 weeks

Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.

The Harrel's Manor

ESMA Rennes

2021 | 4 months

The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.

Skills

My acquired Hard Skills

80%

System Design

92%

Conception

84%

Balancing

90%

Level Design

98%

UX Design & Research

72%

Content Design

81%

3C

61%

Narrative Design

80%

Puzzle Design

75%

Combat Design

80%

Documentation

85%

Producing

Softwares

My acquired Softwares

Figma

InDesign

Photoshop

Illustrator

Tableau Software

Generative AI

Jira & Confluance

3DS Max

Unity

Unreal Engine

Hello, I'm Mathieu👋

Game designer focused on logical solutions

About

I'm a Game Designer driven by Passion and Precision

With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.

Years of Studies

5+

Months Work Experience

6+

Projects Completed

10+

Hours of Designing

6,300+

Career

This Is my Career

generalist game designer

Maracas Studio

Jun 2024 - Sept 2024 | 4 mouths

As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.

Managed a small team of junior designers, providing mentorship and feedback

Regularly presented design concepts and iterations to clients and stakeholders

Stayed updated on industry trends to incorporate new design patterns and technologies

Conducted user research and usability testing to drive design decisions

Studio Creation

Opaque Studio

July 2024 - Now

Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.

Managed a small team of junior designers, providing mentorship and feedback

Regularly presented design concepts and iterations to clients and stakeholders

Stayed updated on industry trends to incorporate new design patterns and technologies

Conducted user research and usability testing to drive design decisions

QA Tester volunteer

Ubisoft Annecy

2022 - 2023 | 1 year

As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.

Managed a small team of junior designers, providing mentorship and feedback

Regularly presented design concepts and iterations to clients and stakeholders

Stayed updated on industry trends to incorporate new design patterns and technologies

Conducted user research and usability testing to drive design decisions

Freelance 3D Artist

Fiverr

2022 - 2023 | 1 year

I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.

Managed a small team of junior designers, providing mentorship and feedback

Regularly presented design concepts and iterations to clients and stakeholders

Stayed updated on industry trends to incorporate new design patterns and technologies

Conducted user research and usability testing to drive design decisions

Education

And this is my Education

October 2023 - JUNE 2025

Master's degree | Game Director, Design & Management

Supinfogame Rubika - Valenciennes

Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).

october 2019 - JUNE 2022

Bachelor’s degree | Game Design, Production & Art

ESMA - Rennes

Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.

SEPTEMBER 2018 - JUNE 2019

PREPA Creative | Intensive preparatory school in Art

ESAD - Orléans

The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.

SEPTEMBER 2016 - JUNE 2018

Baccalaureate of Commerce | Management, business, sales, law & finance

Jean-Lurçat High School - Orléans

This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.

SEPTEMBER 2016 - JUNE 2017

BEP Customer Relations | Customer relations, business creation & services

Jean-Lurçat High School - Orléans

The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.

Projects

Here are just a few Projects

12 Memory Lane

RUBIKA Supinfogame

2024 - Now

12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.

HUBCAP FANATIC

RUBIKA Supinfogame

2024 | 6 months

Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.

Castaway with Michaël Stora 

RUBIKA Supinfogame

2023 | 2 weeks

Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.

The Harrel's Manor

ESMA Rennes

2021 | 4 months

The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.

Skills

My acquired Hard Skills

80%

System Design

92%

Conception

84%

Balancing

90%

Level Design

98%

UX Design & Research

72%

Content Design

81%

3C

61%

Narrative Design

80%

Puzzle Design

75%

Combat Design

80%

Documentation

85%

Producing

Softwares

My acquired Softwares

Figma

InDesign

Photoshop

Illustrator

Tableau Software

Generative AI

Jira & Confluance

3DS Max

Unity

Unreal Engine