Hello, I'm Mathieu👋
Game designer focused on logical solutions
About
I'm a Game Designer driven by Passion and Precision
With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.
Years of Studies
5+
Months Work Experience
6+
Projects Completed
10+
Hours of Designing
6,300+
Career
This Is my Career
generalist game designer
Maracas Studio
Jun 2024 - Sept 2024 | 4 mouths
As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.
— Create new features for two games
— Work on two game concepts simultaneously and manage time according to deadlines
— Create multiple game levels while respecting design intentions
— Organize playtests and collect data to balance the game
Studio Creation
Opaque Studio
July 2024 - Now
Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.
— Develop an effective commercial strategy
— Successfully manage a team over the long term
— Take on the role of Game Director while adhering to constraints
— Conduct user research to drive design decisions
QA Tester volunteer
Ubisoft Annecy
2022 - 2023 | 1 year
As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.
— Test and analyze a game
— Write test reports
— Suggest improvements while respecting the initial design
— Communicate with developers to report bugs
Freelance 3D Artist
Fiverr
2022 - 2023 | 1 year
I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.
— Create models with different levels of detail (LoD)
— Apply textures to models
— Be active on social media to increase visibility
— Meet deadlines and rendering expectations
Education
And this is my Education
October 2023 - JUNE 2025
Master's degree | Game Director, Design & Management
Supinfogame Rubika - Valenciennes
Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).
october 2019 - JUNE 2022
Bachelor’s degree | Game Design, Production & Art
ESMA - Rennes
Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.
SEPTEMBER 2018 - JUNE 2019
PREPA Creative | Intensive preparatory school in Art
ESAD - Orléans
The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.
SEPTEMBER 2016 - JUNE 2018
Baccalaureate of Commerce | Management, business, sales, law & finance
Jean-Lurçat High School - Orléans
This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.
SEPTEMBER 2016 - JUNE 2017
BEP Customer Relations | Customer relations, business creation & services
Jean-Lurçat High School - Orléans
The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.
Projects
Here are just a few Projects
12 Memory Lane
RUBIKA Supinfogame
2024 - Now
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
HUBCAP FANATIC
RUBIKA Supinfogame
2024 | 6 months
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Castaway with Michaël Stora
RUBIKA Supinfogame
2023 | 2 weeks
Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.
The Harrel's Manor
ESMA Rennes
2021 | 4 months
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Skills
My acquired Hard Skills
80%
System Design
92%
Conception
84%
Balancing
90%
Level Design
98%
UX Design & Research
72%
Content Design
81%
3C
61%
Narrative Design
80%
Puzzle Design
75%
Combat Design
80%
Documentation
85%
Producing
Softwares
My acquired Softwares
Figma
InDesign
Photoshop
Illustrator
Tableau Software
Generative AI
Jira & Confluance
3DS Max
Unity
Unreal Engine
Hello, I'm Mathieu👋
Game designer focused on logical solutions
About
I'm a Game Designer driven by Passion and Precision
With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.
Years of Studies
5+
Months Work Experience
6+
Projects Completed
10+
Hours of Designing
6,300+
Career
This Is my Career
generalist game designer
Maracas Studio
Jun 2024 - Sept 2024 | 4 mouths
As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.
— Create new features for two games
— Work on two game concepts simultaneously and manage time according to deadlines
— Create multiple game levels while respecting design intentions
— Organize playtests and collect data to balance the game
Studio Creation
Opaque Studio
July 2024 - Now
Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.
— Develop an effective commercial strategy
— Successfully manage a team over the long term
— Take on the role of Game Director while adhering to constraints
— Conduct user research to drive design decisions
QA Tester volunteer
Ubisoft Annecy
2022 - 2023 | 1 year
As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.
— Test and analyze a game
— Write test reports
— Suggest improvements while respecting the initial design
— Communicate with developers to report bugs
Freelance 3D Artist
Fiverr
2022 - 2023 | 1 year
I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.
— Create models with different levels of detail (LoD)
— Apply textures to models
— Be active on social media to increase visibility
— Meet deadlines and rendering expectations
Education
And this is my Education
October 2023 - JUNE 2025
Master's degree | Game Director, Design & Management
Supinfogame Rubika - Valenciennes
Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).
october 2019 - JUNE 2022
Bachelor’s degree | Game Design, Production & Art
ESMA - Rennes
Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.
SEPTEMBER 2018 - JUNE 2019
PREPA Creative | Intensive preparatory school in Art
ESAD - Orléans
The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.
SEPTEMBER 2016 - JUNE 2018
Baccalaureate of Commerce | Management, business, sales, law & finance
Jean-Lurçat High School - Orléans
This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.
SEPTEMBER 2016 - JUNE 2017
BEP Customer Relations | Customer relations, business creation & services
Jean-Lurçat High School - Orléans
The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.
Projects
Here are just a few Projects
12 Memory Lane
RUBIKA Supinfogame
2024 - Now
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
HUBCAP FANATIC
RUBIKA Supinfogame
2024 | 6 months
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Castaway with Michaël Stora
RUBIKA Supinfogame
2023 | 2 weeks
Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.
The Harrel's Manor
ESMA Rennes
2021 | 4 months
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Skills
My acquired Hard Skills
80%
System Design
92%
Conception
84%
Balancing
90%
Level Design
98%
UX Design & Research
72%
Content Design
81%
3C
61%
Narrative Design
80%
Puzzle Design
75%
Combat Design
80%
Documentation
85%
Producing
Softwares
My acquired Softwares
Figma
InDesign
Photoshop
Illustrator
Tableau Software
Generative AI
Jira & Confluance
3DS Max
Unity
Unreal Engine
Hello, I'm Mathieu👋
Game designer focused on logical solutions
About
I'm a Game Designer driven by Passion and Precision
With my background in business, I consistently seek efficiency and profitability in every decision I make. My goal is to strike the perfect balance between creativity and pragmatic choices, minimizing risks and delivering high-quality gaming experiences.
Years of Studies
5+
Months Work Experience
6+
Projects Completed
10+
Hours of Designing
6,300+
Career
This Is my Career
generalist game designer
Maracas Studio
Jun 2024 - Sept 2024 | 4 mouths
As a game designer, I have worked on two projects, respecting client constraints, planning playtests, documenting design processes and creating levels.
— Managed a small team of junior designers, providing mentorship and feedback
— Regularly presented design concepts and iterations to clients and stakeholders
— Stayed updated on industry trends to incorporate new design patterns and technologies
— Conducted user research and usability testing to drive design decisions
Studio Creation
Opaque Studio
July 2024 - Now
Together with friends, we formed a team to create video games and establish our own studio, embarking on an exciting adventure alongside our professional careers.
— Managed a small team of junior designers, providing mentorship and feedback
— Regularly presented design concepts and iterations to clients and stakeholders
— Stayed updated on industry trends to incorporate new design patterns and technologies
— Conducted user research and usability testing to drive design decisions
QA Tester volunteer
Ubisoft Annecy
2022 - 2023 | 1 year
As a tester for an unannonced game called «Project U», I provided feedback, suggested improvements, and authored detailed playtest reports.
— Managed a small team of junior designers, providing mentorship and feedback
— Regularly presented design concepts and iterations to clients and stakeholders
— Stayed updated on industry trends to incorporate new design patterns and technologies
— Conducted user research and usability testing to drive design decisions
Freelance 3D Artist
Fiverr
2022 - 2023 | 1 year
I have leveraged my 3D artist skills, specializing in hard surface modeling, on the freelance platform Fiverr, delivering high quality work to a diverse range of clients.
— Managed a small team of junior designers, providing mentorship and feedback
— Regularly presented design concepts and iterations to clients and stakeholders
— Stayed updated on industry trends to incorporate new design patterns and technologies
— Conducted user research and usability testing to drive design decisions
Education
And this is my Education
October 2023 - JUNE 2025
Master's degree | Game Director, Design & Management
Supinfogame Rubika - Valenciennes
Technical and demanding, this training simulates a professional studio environment. I learned to create strong interactive experiences through game systems and gameplay mechanics, becoming a true video game architect, covering all aspects of game production (game design, story, programming, marketing, art direction, 3D).
october 2019 - JUNE 2022
Bachelor’s degree | Game Design, Production & Art
ESMA - Rennes
Aiming to be versatile, this training has allowed me to develop my skills in several areas. Namely, video game design, 3D, and work methodologies.
SEPTEMBER 2018 - JUNE 2019
PREPA Creative | Intensive preparatory school in Art
ESAD - Orléans
The "École Supérieure d’Art et de Design" in Orléans (ESAD) opened me up to the world of Art and creation in all its forms, enriching my general and artistic culture. Thanks to this training, I was able to liberate myself from certain societal concepts, allowing for greater freedom during the creation phase.
SEPTEMBER 2016 - JUNE 2018
Baccalaureate of Commerce | Management, business, sales, law & finance
Jean-Lurçat High School - Orléans
This Baccalaureate represents the culmination of my high school years and embodies the validation of basic skills in commerce and business management.
SEPTEMBER 2016 - JUNE 2017
BEP Customer Relations | Customer relations, business creation & services
Jean-Lurçat High School - Orléans
The BEP MRCU (Profession of Customer Relations) allowed me to enter the professional world and understand the appropriate posture to have towards customers.
Projects
Here are just a few Projects
12 Memory Lane
RUBIKA Supinfogame
2024 - Now
12 Memory Lane is an immersive first-person investigative game that places players in the role of an elderly man grappling with Alzheimer's disease. Armed with only a memory journal and a stack of sticky notes, he must distinguish between reality and illusion to uncover the whereabouts of his missing family.
HUBCAP FANATIC
RUBIKA Supinfogame
2024 | 6 months
Hubcap Fanatic is a rogue-like action RPG with deckbuilding elements set in a post-apocalyptic world. Players control a car navigating through increasingly dangerous gangs, using driving skills and combat tactics to survive. The game features a unique blend of fast-paced racing and strategic deckbuilding.
Castaway with Michaël Stora
RUBIKA Supinfogame
2023 | 2 weeks
Castaway is a first-person therapeutic video game that immerses players in a survival adventure on an island. The player, suffering from depression, is accompanied by a monster named Hansen, symbolizing their depression. They must confront their fears and make crucial decisions. The game is designed to be used in therapy to treat depression.
The Harrel's Manor
ESMA Rennes
2021 | 4 months
The Harrel's Manor is a tactical RPG set in a manor. Players control a character chosen from a list of five, each with unique strengths and weaknesses. The game features two phases: turn-based combat and real-time exploration. During combat, players use action and movement points to defeat enemies, while in exploration, they solve puzzles and interact with objects to escape the manor.
Skills
My acquired Hard Skills
80%
System Design
92%
Conception
84%
Balancing
90%
Level Design
98%
UX Design & Research
72%
Content Design
81%
3C
61%
Narrative Design
80%
Puzzle Design
75%
Combat Design
80%
Documentation
85%
Producing
Softwares
My acquired Softwares
Figma
InDesign
Photoshop
Illustrator
Tableau Software
Generative AI
Jira & Confluance
3DS Max
Unity
Unreal Engine